The Compositing and Scene Finishing class broadens the base of my knowledge by offering insight into the process of combining computer-generated imagery (CGI) with video and film elements. By learning what happens when rendered representation is integrated into the post-production process, I will better understand the core principles of proper compositing and finishing practices. I continued to node-based compositing systems, 3-D camera tracking tools, and common rendering methods used in current post-production pipelines.
Final Pass Turned below.
This is all the passes I made and had to make a CD render in Nuke. I was given all the pieces required, separately and the goal was to over four weeks put all the parts to together to match in an organized workflow.
It was much trial and error to get it to blend. The lecture videos were beneficial because they offered a step by step process. This was my favorite class so far. I was fun as hell.
See you next month when I will be making a scene of my own design. Dylan
This month was The History of Visual Communications
which taught how people have used the visual arts to communicate stories and
concepts throughout history and across disciplines. From cave paintings to
digital media, students will explore how visual techniques have been used to
convey emotions, break sociocultural boundaries, and share new ideas.
The first week was focusing on nature. We went to the
Charles Hosmer Morse Museum of American Art, which the central theme was
Tiffany glass work. I was tasked to find a favorite piece of art in the Museum.
I chose a vase that was delicately painted with cherry blossoms and fish. I
We had to make concept art that related to our
spiritual traditions and nature or landscapes.
I have always been drawn to the works of Vincent Van
Gogh and Japanese Art. To me they there are many similarities. They take
inspiration from the landscapes and transform them into fantastical or
whimsical. The colors are bold and not necessarily the natural color for the
Their landscapes which are described as mystical, lend
themselves to the thought of Buddhism.
My arts foundation so far has been more towards the
fantasy, mixing real worlds with my imagination. I believe that my art of
nature has connections to Buddhism.
My piece was inspired by Vincent Van Gosh and his
mixing of the environment around you and the twist of color and textures.
I went to the park and took pictures and videos of
many things; flowers, clovers, trees, and birds. My original thought was to put
the night sky in place of the clear blue sky. However, this did not work due to
technical limitations. I then tried our pool water at night with waves in it. I
liked the way it contrasted and matched. I ended up lightening up the water to
give it more vibrant.
Next was Wabi Sabi art. The Japanese tradition of
wabi-sabi offers an inspiring new way to look at your life. I drove to the
Winter park to look for flowers around the lake, but when I walked around I was
drawn to this tree because of the striking contrast of living, bright green
leaves and dead, the hanging moss. I played with colors and framing.
The next weeks’ focus was Imagination. I had to create a deck of our own design and style. I chose to base it on the Series I want to make, Half Note Bridge, set in a bar in otherworldly New York.
The third week was all about art and propaganda.
The last week was about Imagination.
The main project was Abstract Music Visualization,
which was picking a song, listening to it and then describing it through art.
Character Animation The Character Animation course focused on my animation skills by exploring methods for creating a movement that is entertaining, appealing, and clearly driven by the characters’ emotions and personality. I worked with classmates to act out and analyze methods for creating solid choices that are unique and interesting. Through discussion and analysis, I was introduced to the importance of evaluating my own work as well as the work of my peers. In other words, being critiqued. This month was very different from other classes because, though the critiques could be harsh, there was no information on how to improve the animations. I sought out clarification from lab teachers and fellow students.
The assignment was to animate to the audio clip and add the lip sync to the dialogue. This was my final turn in pass. I thought adding the lip syncing would be very difficult, however it turned out to be much easier compared to the basic walk. This basic walk had about 20 keys and brake downs for this four second animation. Then there is the addition of ears, tail, foot, hands and emotion. I thought it turned much better than the first project of just the walk and emotion. I fell like I have better understanding of animation
This was the first project and it was to animate a basic walk and an action. I am not really pleased with the final result, but there is never enough time….
This was the first brake down of the animated lip sync. This shows where I started.
This month was much more difficult then the other months so far. I am not sure if the teaching didn’t click or the amount of work in the time given.
The Project and Portfolio IV: Computer Animation course combined hands-on learning experiences with summative and formative portfolio assessments. This course uses progress monitoring to evaluate discipline topics by reinforcing production deadlines and constraints. The course encouraged me to use higher-order thinking to create quality assets. This course emphasizes modeling based on compiled reference material for use in my portfolio.
This month in the project of my Demo Reel, I was able
to use these techniques, almost all successfully. I was able to perform all
tasks relating to the compositing process such as layering of elements,
tracking, matte extraction, rotoscoping and color correction. I used 3D
tracking to get the point map on my main footage. I used 2D cornerpin tracking
to help stabilize the images I layered in. I used a matte extraction to get rid
of the skies in all of my assets and replace them. I used color correction on
all my assets to the main footage.
I definitely had to troubleshoot all the way through
this project. Having only had the basic compositing class, I had an uphill
battle with the Demo Reel.
This month was challenging, and I am very novice;
however, I went from knowing nothing to teaching myself how the nodes interact
and works. This is the first time at Full Sail that my challenges and missteps
were not frustrating. It was fun to problem solve the issues. I guess it was a
little disappointing that I went to tutoring and there were zero Composting
tutors, and no one had any idea of what I was doing or to solve the problem.
My Demo Reel presently shows that I have attempted layering of elements, tracking, matte extraction, rotoscoping and color correction. It shows that with only a little Composting training that the time I have put in, I am determined to become a competent and hireable Compositor.
Career Module IV: Career Strategy and Planning
In this class, I planned and prepared my short-term
and long-term career goals. Through the advanced structured learning
activities, I built build upon my individualized career research to create a
career-strategy map that identifies opportunities and establishes goals and
then create a strategy for achieving those goals. I also created two tools that
will help me navigate my career path: a targeted employer list and a job tracker.
Compositing fundamentals This month was the beginning process of compositing which is incredible. I first put a CG truck over a live scene that was filmed on our Back Lot. I made a 3D scene in Nuke. My final project was a group three projects tracking in geometry nodes in 3D. What was easy for me that it was all node-based projects, which is easy to understand once you know what each node does and how they connect to each other. I had trouble with rotoscoping. It is where a manual green screen where you cut out people or things out of the scene, and it has to be done for each stage. It is tedious, and it must be perfect, or it is very noticeable.
I had a great conversation with my Compositing teacher the first week about what my discipline would be, and by the third week, I had decided that I love compositing. You can do so much with it, and it is my chosen discipline for my degree in animation.
In my free time, I am working of flushing out the characters for the animated series I am writing. It is called Half Note Bridge and set in otherworldly New York in a time reminiscent of the twenties.
Fundamentals of Physics My other class this month was fundamentals of physical science and movement This class had online experiments that were interesting. One test was playing Angry Birds to shows physical movement and angles. Each week I had to design a diagram template that showed movement in Inertia, the force of buoyancy, the effect of sound waves and light waves. My favorite was week four when we worked space and dark holes.
Each week you could ask the teacher ANY question, and he would answer it. I asked a question about time travel, and he said that is subjective and not factual… as of yet. My other question was what would happen if two dark holes where in close proximity to each other and his answer was what I suspected, that they would fold into each other. Each month goes at warp speed, and I am learning so much.
These reflections that I am sharing are to help me remember my time at Full Sail University.
Visual development, which is texturing in high definition in Substance Painter was trying to grasp the first week. Trial and error worked a lot, and the reference key made it more clear. I could not have done it without the references provided. When I got down to scratches dust and grunge maps, that was all me with non-reference assistance. The scraper I made really worked. I was well graded because I was able to hold it in my hand and the look got cleaner because the students were holding it repeatedly. I made it look like the one in my hand (cleaner) rather than the pictures online, and that extra effort was given a high grade. I loved this class and this discipline but, during this month I cracked my toe and was in a boot also adding that I got sick all in the same week. The teachers noticed what I was going through and gave me a chance to rework my models in the final week and adjust my grade. On the pain medicine, I received a 56, and my final grade was a 90. I really connected with that teacher. Every time I work with texturing I love it and hope to work with it in the future.
Rigging, which is adding the bones to a model and creating scripts to the model to make it move. This was what I thought I wanted to be major discipline. This was what I thought I would love, sadly it did not click for me. The scripting of writing the code was not something I enjoyed. Coding is not for me. I know people who really love it, but I did not. What worked for me was making the joints and testing them that they worked and the I-K F-K systems were decent to use. If rigging was just that I would pick that as my discipline.
Next month I am required to pick my discipline for the rest of my time at Full Sail. I am meeting with a few teachers for guidance, but I am leaning towards Compositing or Look Development.
The best advise I received at Full Sail was, to take a breather if you need it. Knowing how in involved this month was to be, I took last month off and studied and prepared for this month. That being said, it was still a very difficult month. The work load was everyday from when I woke up till late at night and I made it. It was arduous, but so fulfilling.
What did not work well for me was reference for Modera. It worked the first week, but not all at after that. It was not symmetrical and I had to utilize cannon pictures which were not T Posed.
What worked well this month was making armor in Mya. I really wanted to make a prop scythe for my character, not knowing if I had the time to finish it. I ended up making the chain link for the scythe using a Z Brush tool saved me about two hours work and I was pleased with the look of it.
What I would do differently next time would be to pick two models that I really liked instead of one I that was suggested and one I truly liked. Working on a character I love is much easier and I can work through the night on it without getting frustrated or over tired. Putting in the extra time on the character I liked did not even feel like work.
There were multiple stumbling blocks for me this month, too many to count. A few major frustrations came from Z Brush constantly crashing and there is nothing I can do to fix that. The faces were very difficult and I eventually had to get help from a tutor, which was beneficial.
In the end, I would of liked to have an extra twenty hours for this month, but I am satisfied with my end product that I turned in.
I looked forward to every lecture this month. The teachers were amazing, funny and answered all billions of my questions.
This month involved:
Selecting character reference
Adjusting and correcting reference images for character modeling
Identifying primary forms in your character reference
Identifying secondary forms in your character reference
Identifying proportions and landmarks on your character model
Breaking down character reference for the modeling process
Base level human anatomy
Planes of the face
Landmarks for the facial features of a character
Creating primary forms and structures of a character model
Creating the secondary forms and structures of a character model
Creating higher level secondary forms and structures of a character model
Creating accessories and props for a character model
Modeling and sculpting hair for a character model
Good topology practices for character modeling
Resurfacing for organic surfaces
Laying out UVs for a character model
Creating and applying normal maps for a character model
Adjusting and troubleshooting normal maps for a character model
Welcome to the continent of Aldernostru! Our heroes begin their adventure traveling between cities and catacombs, but things soon go wrong! Welcome to the continent of Aldernostrum this oppression when victory was uphold by 4 mystic sages that slew Aldar, forcing his army to retreat. Present day. our party, a…questionable band of adventurers, gather in a little town of Durin, on the southern side of the peninsula. They had heard about a nearby catacomb where travelers had been mysteriously disappearing into. Upon investigating, they met a purple skinned stranger with black bat wings, who disappeared before she was questioned. Back at the village, they found that the lady in question was a fallen apprentice of one of the mages from the great war, who became corrupted and turned to necromancy. Follow. A quant peninsula surrounded by mountains and oceans with one connecting land mass to the south. A war ravaged the land 100 years ago, where a Black Dragon by the name of Aldar crossed planes with an army of darkness to plague the land. With much diligence and hardship, the men and women fought backing this path, they took this information to the nearby city of Kunia, where they wished to speak to the lord in hope to contact the king about this troubling woman. Lord Terence, the lord of Kunia, exclaimed that his connection to the King has faltered ever since the death of his wife, Lady Sylvia, who was the king’s daughter, and in order to get back with his good graces, he would need to retrieve Lady Sylvia’s broach that was stolen 3 months ago from her grave. Now the party sets out for Rorikstein in hopes of following the Silver Leaf, a band of nefarious bandits, who were last known to know the location of the broach.
Featuring Adam Malick as Dungeon Master. Dylan Smith, Damien Engelmann, Derek Elgarten, Kenneth Allen, Noah Webster.
This month was College Mathematics. It was……… math…
If you know me, you how I felt about this month. I actually did pretty good
To keep my sanity, I decided that our Sunday game Group needed Nerf guns!
My Sundays for the last six months have been dedicated to Dungeons and Dragons. There are six of us, Full Sail students, who meet at my house to work on homework and play D&D. We have started recorded them and they can be found on my YouTube page and subscribe because we will be Live Streaming the D&D when we get back from our long one-week summer break.